“Hands Employed Aright” by Joshua Klein
“Slöjd in Wood” by Jögge Sundqvist
“Cut & Dried: A Woodworker’s Guide to Timber Technology” by Richard Jones
And we are almost done with two streaming videos:
“Spindle Turning for Furniture” with Peter Galbert
“Make a Chair from a Tree” with Jennie Alexander
Luckily, those three books are in the hands of Kara Uhl, Megan Fitzpatrick, Meghan B. and Linda Watts. The videos are in the hands of John Hoffman and others. So I can focus on expanding “The Anarchist’s Design Book” for a late 2018 release.
The expanded edition will include projects that I’d intended to build for the book. But the book would have been so huge that it seemed crazy to add those additional projects. I guess I am now officially crazy.
The expanded edition will include the following staked projects: an armchair, a three-legged stool and a settee. And it will include the following boarded projects: a mule chest, a high settle, a settle chair and a sitting bench.
Note that if you bought the un-expanded edition of “The Anarchist’s Design Book” you will be able to download the expanded edition for free. (This will be true no matter where you bought the book, whether from us or from our retailers.) There will be no need to buy the expanded edition unless you want more ballast for your ship or insulation for your home.
There is a three-step process for how people – woodworkers or not – approach a typical table.
They run their hands over the top to feel how smooth the finish is.
They run their fingers on the underside of the tabletop, right at the front, to see if it is also smooth.
If there is a drawer, they pull it out to see if it opens smoothly, and to look for dovetails – the mark of quality mid-priced factory furniture.
What annoys me about this ritual – and I’ve witnessed it 100 times – is not the people who look for dovetails. Heck, I want dovetails, too. Instead, what bugs the bejebus out of me is how people are looking for plastic textures and plastic drawer motion in a piece of handmade wooden furniture.
We have been ruined by plastic and its inhumane smoothness. I’ve watched people on a train rub their smartphones like they were rosary beads or worry stones. I’ve seen people pull drawers out of a dresser and feel the underside.
The message is that “smooth” equals “quality.”
That is so wrong.
I refuse to equate quality with smoothness in a universal manner. The “show surfaces” of a piece should be smooth, though they don’t have to feel like a piece of melamine or Corian. Subtle ripples left by a smoothing plane are far more interesting than robotic flatness.
Secondary surfaces that can be touched – think the underside of a tabletop, the insides of drawers or the underside of shelves – can have a different and entirely wonderful texture.
When I dress these surfaces, I flatten them by traversing them with my jack plane, which has a significantly curved iron (an 8″ to 10″ radius, if you must know). This iron leaves scallops – what were called “dawks” in the 17th century – that are as interesting as a honeycomb and as delightful to touch as handmade paper.
That is what old furniture – real handmade furniture – feels like. I refuse to call it “sloppy” or “indifferent.” It’s correct and it adds to the experience of the curious observer.
But what about the surfaces that will almost never be touched? Historically, these surfaces were left with an even rougher texture than dawks left by a builder’s handplane. I’ve seen cabinet backs that had ugly reciprocating-saw marks left from the mill – even bark. To be honest, parts with saw marks and bark look to me more like firewood than furniture.
What should we do with these surfaces?
Here’s my approach: When these parts come out of a modern machine, they are covered in marks left from the jointer and the thickness planer. The boards are usually free of tear-out, bark and the nastiness you’ll see on the backs of historical pieces.
Should I rough these up with an adze and hatchet to imitate the look of the old pieces? Or perhaps just leave the machine marks?
Personally, I find machine marks ugly in all cases. I don’t ever want to see them. So I remove them with my jack plane or a coarsely set jointer plane. The result is that all the surfaces are touched with a plane of some sort – jack, jointer or smooth.
Those, I have decided, are the three textures I want to leave behind.
One of the ideas that’s been crashing around in my head for years is that vernacular furniture – what I call the “furniture of necessity” – is divorced, separate and independent from the high styles of furniture that crowd the books in my office.
This idea is not commonly held.
The conventional wisdom is this: Chippenton Sheradale invents a style of furniture that is Neo-Classical Chinese. So he publishes a pattern book to illustrate his new pieces, and the style becomes all the rage. All of the rich people want pieces in Neo-Classical Chinese to replace all the pieces in their houses that were Neo-Chinese Classical.
So the local cabinetmakers oblige and (as a result) can all afford new chrome rims for their carriages.
Rich rural farmers see the pieces in the new style and return home with the crazy idea that they should also have pieces in the latest Neo-Classical Chinese style. So they get Festus, the local cabinetmaker, to build them a Neo-Classical Chinese chair. But Festus uses Redneck Maple (Holdimus beericus) because Festus can’t get New Money Mahogany (Stickusis inbutticus).
Oh, and Festus takes some liberties with the new furniture style to please his rural customers, who want a series of cupholders in the arms that can accommodate a Bigus Gulpus.
Then the poor farmers see the Redneck Maple Neo-Classical Chairs owned by the rich farmers and ask their local carpenters to make copies, who also make changes to the design (a gun rack on the back). And then the dirt farmers see that chair. And so on.
Meanwhile, back in the city, a furniture designer draws up a pattern book for Neo-Gothic Romanian furniture. The cycle begins again.
All this sounds plausible because it has been written down in almost every book of furniture history ever published. The rich make something fashionable, and the poor imitate it until the rich become annoyed or bored. So then the rich find a new style, which the poor imitate again.
The only problem with this theory of degenerate furniture forms is that the furniture record doesn’t always go along with the theory.
I think there’s furniture that is divorced from the gentry. Furniture that is divorced from architecture. Instead of beginning with a pattern book, it begins with these questions: What do I need? What materials do I have? What can I make that will take little time to build but will endure (so I don’t have to frickin’ build it again)?
For several months now I have been plowing through “Welsh Furniture 1250-1950” (Saer Books) by Richard Bebb and have been thrilled to find someone who thinks the same way. Bebb has done the research on the matter when it comes to Welsh furniture. And he has convinced me that I’m not nuts.
In the first section of Vol. I, Bebb deftly eviscerates these ideas like a fishmonger filleting a brook trout. It’s an amazing thing to read. I’ll be writing more about Bebb’s research in future entries, but if you want to get right to the source, I recommend you snag your own copy of this impressive work.
We just ordered the third printing of “The Anarchist’s Design Book” and decided to omit the black staining of the book block for this and future printings.
Though we love the look, it is incredibly expensive, tricky to do and time-consuming – adding weeks to the process. So if you want one with the black stain, I recommend you order one soon. We had 637 in stock as of last week.
The book will remain the same price as always: $47 with free shipping to Canada and the United States. You can order a copy here.
On the outside, we are all different organisms. Different hair, skin, weight, height, clothes and surface decorations (tattoos, makeup, scars). These differences tell others our age, gender, wealth and place in society.
If you strip us naked and shave us bald, our differences fade. Slice away the flesh and muscle, and you would be hard-pressed to tell your mother from your worst enemy.
It’s the skeleton – the framework upon which all of our personal ornament hangs – that is most like the furniture of necessity.
This might seem an obvious observation, but I think it is a useful tool when looking at or designing furniture. When you can see the skeleton, then you can design furniture that is functional and, with a little more work, beautiful. You just have to start thinking like an orthopedist instead of an oil painter.
The first step is to accept the following statement as fact: Most of the problems in designing and building furniture were solved brilliantly thousands of years ago. The human body is still (Golden Corral excepted) the same, as are our basic spatial needs.
Therefore a real study of furniture should focus first on the things that haven’t changed – table height, chair height, the human body, our personal effects, the raw materials, joinery etc. Intense study of ornament is interesting, but ultimately that will make you an expert in bell-bottom jeans, things that have been Bedazzled™ and feather boas. (See also: props in a Glamour Shots franchise.)
Where should you begin this study? Luckily for us, there is a group of scientists who has done all the work for us: the anthropometry engineers. The bible of this field of science is also my bible of furniture design: “Human Dimension & Interior Space” by Julius Panero and Martin Zalnik (Whitney Library of Design, 1979).
This widely available and inexpensive book (about $6 used) is everything a furniture maker needs to know about the spatial needs of the human body. What are the ranges for chair height among children and adults? Where should you put chair slats to offer proper back support? At what angle?
How big do tables need to be to seat a certain number of people? What are the important dimensions for an office workstation? A closet? A kitchen?
If a dimension isn’t listed in “Human Dimension & Interior Space,” then you probably don’t need it.
Get the book. You don’t have to read it – it’s a reference work that will stay with you the rest of your life. Every designer should have a copy.
Aside from anthropometric texts, early pieces of furniture can tell us a lot about basic furniture design. These pieces were far simpler – I would say “elegantly Spartan” – than what is typical today, even in an Ikea store. But there aren’t many of these early pieces left to study.
We have some beds, stools and thrones from the Egyptians, but we have no way of knowing if these were in widespread use. Egyptian tomb paintings offer additional details, but it’s important to remember that these are mostly depictions of royalty and the things they made their slaves do while dressed in their underwear.
Thanks to a volcanic eruption in 79 A.D., parts of the Romans’ physical culture – both high and low – have survived. And in the Middle Ages we can paint a picture of daily life thanks to paintings and drawings of everyday life. But it’s not until the 1500s that surviving pieces of furniture start to tell their stories.
The stuff that survived is – no surprise – the furniture of the wealthy. It is elaborate, well-made, expensive and put into museums. Academics devote careers to studying it. Collectors hoard it. Furniture makers – both amateur and professional – study it and copy it.
Ordinary stuff was too ordinary to preserve or study, and so it ultimately became useful one last time, as firewood.
Not everyone was happy with the raw deal handed to simple furniture. Many reformers – William Morris and Gustav Stickley, for example – sought to bring good furniture to the masses. Their efforts were noble but doomed because we are natural cheapskates.